ALL CHROMAS GAME Knife Tier List
Murderer blade ranks by throw readability and silhouette now that every chroma knife is unlocked.
Murderer games in ALL CHROMAS GAME are decided by whether you can see the knife you just threw. Twelve players share a Roblox server, the experience has been live since 30 July 2026, and every chroma blade is already in the inventory. There is no crate climb and no “I could not afford Heat” excuse. This page ranks the nine confirmed Season 1 chroma knives as tools, not as flex.
Fan ranking only. Skins do not change damage, lunge distance, or throw speed. If a B-tier knife feels better on your monitor, use it. Pair this list with the murderer role guide and the sheriff-side guns page so you know what the other side is holding.
S tier — Heat, Tides
Chroma Heat is the default recommendation for most murderers. The heat-cycle wash stays bright against indoor wood, outdoor grass, and dim corridors. When you miss a throw, you can still pick the knife up because you never lost the projectile. The blade is a conventional knife shape, so the hitbox feel matches what your mouse expects. If you are new and you only remember one name, equip Heat.
Chroma Tides is the other S pick. The wave pattern keeps a long, readable edge in flight. It is slightly busier than Heat at idle, but the moving water-chroma still separates from player avatars. Tides rewards players who throw across open courtyards: the silhouette does not collapse into a speck the way a disc or a crystal can.
Play Heat when the map is dark or cluttered. Play Tides when you expect long hallway throws and want a trailing color you can steer with your eyes. Both belong in S because they fail fewer lighting tests, not because they kill faster.
A tier — Deathshard, Fang, Slasher
Chroma Deathshard is the small split dagger. It is easy to spam and easy to hide against your own avatar when you are walking, which is a mixed blessing: you stay less obvious in a crowd, but you can also lose the knife after a bounce. Deathshard sits in A because the outline is honest at close range and the split blade still looks like a knife. It drops from S only because mid-range throws vanish faster than Heat or Tides.
Chroma Fang is the spider-guard double fang. The silhouette is unique — nobody mistakes it for a default stick. Throws telegraph a wide, toothy profile that is easy to call in voice (“fang left”). Fang is excellent if you already track projectiles well and want a blade that does not blend with other chroma knives in a highlight clip. It is A, not S, because the busy guard can clutter first-person view on small screens.
Chroma Slasher is the curved electro-style blade. The curve helps you read orientation in the air: you can tell whether the throw is rotating cleanly. Slasher pairs thematically with Laser on the sheriff side, but that is flavor, not a stat bonus. Use Slasher when you like a longer visual knife and you play maps with a lot of straight architecture. It stays out of S because the curve can merge with railings and pipes.
B tier — Saw, Seer, Gingerblade, Boneblade
Chroma Saw is a circular saw. It is fun and fully unlocked. The problem is geometry: a disc in flight reads as a coin, a lid, or map clutter, especially on kitchens and workshops. Close-range melee still feels fine. Rank it B for throws, and ignore the rank if you only stab.
Chroma Seer is the crystal volume knife. At rest it looks premium. In motion the chroma crystal can bloom into a blob that hides the true edge. Seer is a “know your monitor” pick — great on a calibrated PC, muddy on a bright phone. B-tier means “situational,” not “trash.”
Chroma Gingerblade is the gingerbread holiday knife: icing, peppermint guard, candy handle, chroma wash on the sweets. Confirmed in the official Season 1 thumbnail. The busy pastry detail fights snow maps and warm interiors. Use it for fun rounds; do not expect Heat-level tracking.
Chroma Boneblade is the Halloween bone knife, also confirmed in that thumbnail. Bone colors plus chroma can disappear against beige walls and skeleton props. It is a fine melee skin. It is B for the same reason Gingerblade is B: identity is loud up close and quiet at throw range.
Classic and Holiday tabs exist in the inventory next to Season 1 and Search. Do not treat this S-A-B list as a complete Holiday dump — extra blades may sit in those tabs in-game. Fade, Elite, and Emerald show as non-chroma skins in the same official art; they are not secret damage upgrades.
How to actually pick in a 12-player round
If you are learning murderer, start on Heat for ten games. Count how many thrown knives you recover without guessing. Then run Tides on the same maps. Only then sample Deathshard or Fang. The murderer guide covers last-innocent pressure, gun steal timing, and when not to throw at all — this page only answers “which chroma.” Sheriff mains should still skim these ranks so they know which blades are hardest to see coming; then jump to guns for the shot side.
Practice the first throw of every round on a wall you can see. If you lose that knife, switch skins before you chase a twelve-player wipe. ALL CHROMAS GAME already gave you the whole drawer. The rank is about not wasting it.
Frequently Asked Questions
Quick answers to the most common questions.
Do S-tier knives deal more damage?
No. Heat and Tides do not hit harder than Saw or Boneblade. The fan list ranks visibility, throw readability, and silhouette feel. Damage is the same.
Is this ranking official?
No. ALL CHROMAS GAME has not published official knife tiers. Rarity does not apply because every chroma is unlocked on this Roblox experience.
Which knife should a new murderer equip first?
Chroma Heat. It stays readable on the most maps. Read the murderer guide for the role, then swap to Tides if you prefer a longer wave silhouette.
Why are Gingerblade and Boneblade in B?
They are confirmed Season 1 chromas and they kill just as fast. Holiday icing and bone coloring lose contrast on busy maps, so thrown shots are harder to track than Heat or Tides.
Where are the sheriff gun ranks?
On the sibling guns page. Luger and Laser sit in S; Shark sits in A. Same rule: cosmetics, not damage.